AI Insights · Timothy · January 2023
Performance of Top 5 City Building Games on Android in Hungary Q4 2022
In Q4 2022, top city building games on Android in Hungary showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In Q4 2022, the performance of the top city building games on Android in Hungary presented an interesting array of trends in weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Transport Tycoon Empire: City from Alda Games experienced fluctuating weekly revenue, peaking at approximately $227 in mid-October before declining to around $92 by the end of November, and then slightly recovering to $174 in the last week of December. Weekly downloads saw a downward trend from 1.4K in late September to around 566 in mid-December, with a slight uptick to 807 by the end of the quarter. Active users decreased from 2.2K to around 1.4K throughout the quarter, ending with a slight rise to 1.5K in the final week.
Global City: Building Games by MY.GAMES B.V. showed a notable spike in weekly revenue, reaching $907 in late October, followed by a decline to around $292 by the end of December. The game’s weekly downloads also fluctuated, starting at 1.5K in late September, dropping to 258 by the end of November, and then rising to 491 in the last week of December. Active users decreased from 3K in late September to about 1.2K by mid-December, with a slight increase to 1.4K by the end of the quarter.
SimCity BuildIt from Electronic Arts maintained relatively stable weekly revenue, peaking at $627 in early December. Downloads varied slightly, starting at 415 in late September and stabilizing around 357 by the end of December. The active user count remained fairly consistent, starting at 4.4K and ending slightly lower at 3.9K.
Craftheim - Lumberjack Island by CASUAL AZUR GAMES had no reported revenue throughout the quarter. Weekly downloads fluctuated, starting at 909 in late September, dropping to 179 in early December, and then rising to 344 in the final week. Active users also saw a decline from 1.6K to 512 by early December, with a recovery to 750 by the end of the quarter.
My Town - Build a City Life from My Town Games Ltd showed no revenue data. Weekly downloads started at 159 in late September, peaked at 588 in mid-October, and then dropped to 110 by the end of December. Active users increased from 416 to 840 by late October, followed by a decline to 384 by the end of the quarter.
These insights are sourced from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.